# Giving them to agents

> The MCP server card and the Skill card — connect them to agents with arrows; only connected agents get them.

Source: https://docs.neurosquad.ai/en/skills-mcp/cards

An installed server or skill reaches an agent through a card on the canvas. Add one from the
[add menu](https://docs.neurosquad.ai/en/canvas/cards) — **MCP server** or **Skill** — and choose what it stands for:
**Browse** opens the catalog, or pick one you already installed right on the card.

## Connect with an arrow

Draw an [arrow](https://docs.neurosquad.ai/en/canvas/arrows) between the card and an agent. That's all:

- The agent gets the server's tools, or the skill — and **no other agent does**.
- One card can connect to several agents; one agent can have several cards.
- Delete the arrow and the agent loses it again.

Each card lists the agents it is given to, and what that means for each:

  - **Live**: The agent has it right away, mid-conversation. Claude Code, Kilo Code and Hermes Agent work this way.
  - **Next start**: The agent reads its tools when it starts: restart it to pick up a new arrow. Codex CLI and Qwen Code work this way.
  - **Can't use**: NeuroSquad doesn't give tools to this kind of agent.

Click an agent's name on the card to fly to it.

## The MCP server card

- **Header:** the server's name, how many tools it has, and a dot — running, idle (it starts on
the first call), starting, failed, or waiting for sign-in.
- **Tools:** every tool the server offers. The one an agent called last is highlighted, and the
card says "by Designer" for a moment.
- **Problems in place:** "The server did not start" with the last line of its log and **Try
again**; "needs you to sign in" with a **Sign in** button.
- **Settings** opens it in the catalog; **Change server** points the card at another one.

## The Skill card

- The skill's name, where it comes from, its files and whether it has scripts, and its
description — the "when to use it" line the agent sees.
- Who loaded it last and how many times.
- Expand the card to read the whole `SKILL.md`.
- **Details** opens it in the catalog (update, open folder, uninstall); **Change skill** points
the card at another one.

Zoomed out, the cards become tiles that show the server's tool count and agents, or the skill's
name.

> An agent loads a matching skill **before** starting the task, on its own — its `skill_load` tool
> lists every connected skill with when to use it. If you want a particular skill used anyway, just
> say so: "use the brainstorming skill".
