Grid mode
The canvas is great for building a squad: place cards anywhere, draw arrows, group them. When the squad is just working, you often want the opposite — every agent’s terminal on screen at once, neatly lined up. That’s Grid mode.
Switch with the Canvas / Grid toggle in the title bar, or press Ctrl Shift G (⌘ Shift G on a Mac). Each workspace remembers its own mode.
Switching never restarts anything. The same terminals move between the canvas and the grid — sessions keep running, and what’s on screen stays exactly where it was.
Layouts
The bar above the grid picks a layout:
| Layout | What you get |
|---|---|
| All tiles | Every agent, in a tidy grid that fits your window |
| One tile | One agent fills the area |
| Two side by side | Two agents, left and right |
| 2 × 2 | Four agents |
| 3 × 2 | Six agents |
| Focus and stack | One large agent on the left, up to three stacked on the right |
When a layout has fewer places than you have agents, the rest wait in the Not in view strip under the grid. Click one to bring it in — it takes the place of the tile you were using.
Tiles never get too small to read: with many agents in a small window, the grid scrolls instead of shrinking them. The add button in the bar adds an agent or card without leaving the grid (in a group, the new card joins that group).
Arrange the tiles
- Resize: drag the thin line between two tiles. Double-click the line to even them out again.
- Tidy: makes every tile in the current layout the same size.
- Swap: drag a tile by its header (its name works too) onto another tile.
- Maximize: the expand button in a tile’s header (or Ctrl Alt Enter) lets one agent fill the grid; press it again to go back.
- Move between tiles: Ctrl Alt and the arrow keys — the terminal you land on is ready to type in.
- Undo: Ctrl Z steps back through layout changes in the grid (outside a terminal).
What’s connected to what
Under each tile, a row of chips shows the tile’s arrows: the agents it leads or reports to, and the cards it uses — a note, a browser, an MCP server, a skill, a plugin. The small arrow on each chip shows the direction.
- Hover a tile and the tiles it’s wired to light up.
- Click a chip of another agent to jump to that agent’s tile.
- Click a chip of any other card to see what it is and what it’s connected to, with a Show on canvas button.
Arrows are drawn and removed on the canvas; the grid shows them.
Filters
- Only agents hides terminals, notes, browsers and every other card, leaving just the AI agents.
- Cards shows or hides the side strip with everything that isn’t a tile — notes, to-dos, the browser, MCP and skill cards. Hover a card there to see which tiles it’s wired to; collapse the strip to a thin rail of icons.
- The Squad button opens or closes the Squad panel on the right.
The grid follows the sidebar: pick a group and you see only that group’s agents.